VOICE 01
Kick / Parametric EQ
MELODIC SOUND DESIGN
Instrument builder
Choose a family and build your own playable sound. EQ, LFOs and distortion work on every note.
Tap a key to audition. Note length sets the held time. Export WAV renders your root note with its release.
Drag: frequency / gain · Scroll: Q · Double-click: enable / disable
44.1 kHzPROCESSED WAVEFORM
THREE INDEPENDENT OSCILLATORS
Triple Osc
Source & envelopes
Clean synthesis. EQ and effects start neutral.
Distortion rack
EQ → OVERDRIVE → SHAPER → CRUSHER → DELAY → CLIPPERTransfer curve
Input: horizontal · Output: vertical · Drag a point to draw your distortion.
Bitcrusher & stereo width
Layering
3 CAPTURED LAYERSCaptures the rendered sound. Edit level, pitch and start delay independently. Layers follow this sound’s EQ and effects.
Modulation
2 LFOs / RETRIGGERED PER HITWAVEFORM WORKBENCH
Sample Lab / Edison-style editing
Drag to select audio · Edits apply to the selected drum · Undo restores the previous edit
Editing a synthesized drum turns its rendered audio into a sample. Imported audio supports up to 30 seconds. Mic recording starts only when you press Record mic.
COLLECT / ORGANIZE / EXPORT
Kit manager / your sound cargo
All sounds
Captured versions keep their own settings.Add a sound after shaping it. Duplicate it, drag its handle onto a folder, or use its folder menu before export. The ZIP contains your WAVs, nested folders, and an editable project backup.